DSPatch v.10.2.3
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Public Types | Public Member Functions | Protected Member Functions | List of all members
DSPatch::Component Class Referenceabstract

Abstract base class for DSPatch components. More...

#include <Component.h>

Public Types

enum class  ProcessOrder { InOrder , OutOfOrder }
 
using SPtr = std::shared_ptr< Component >
 

Public Member Functions

 NONCOPYABLE (Component)
 
 Component (ProcessOrder processOrder=ProcessOrder::InOrder)
 
bool ConnectInput (const Component::SPtr &fromComponent, int fromOutput, int toInput)
 
void DisconnectInput (int inputNo)
 
void DisconnectInput (const Component::SPtr &fromComponent)
 
void DisconnectAllInputs ()
 
int GetInputCount () const
 
int GetOutputCount () const
 
std::string GetInputName (int inputNo) const
 
std::string GetOutputName (int outputNo) const
 
void SetBufferCount (int bufferCount, int startBuffer)
 
int GetBufferCount () const
 
void TickSeries (int bufferNo)
 
void TickParallel (int bufferNo)
 
void ScanSeries (std::vector< Component * > &components)
 
void ScanParallel (std::vector< std::vector< DSPatch::Component * > > &componentsMap, int &scanPosition)
 
void EndScan ()
 

Protected Member Functions

virtual void Process_ (SignalBus &, SignalBus &)=0
 
void SetInputCount_ (int inputCount, const std::vector< std::string > &inputNames={})
 
void SetOutputCount_ (int outputCount, const std::vector< std::string > &outputNames={})
 

Detailed Description

Abstract base class for DSPatch components.

Classes derived from Component can be added to a Circuit and routed to and from other Components.

On construction, derived classes must configure the component's IO buses by calling SetInputCount_() and SetOutputCount_() respectively.

Derived classes must also implement the virtual method: Process_(). The Process_() method is a callback from the DSPatch engine that occurs when a new set of input signals is ready for processing. The Process_() method has 2 arguments: the input bus, and the output bus. This method's purpose is to pull its required inputs out of the input bus, process these inputs, and populate the output bus with the results (see SignalBus).

In order for a component to do any work it must be ticked. This is performed by repeatedly calling the Tick() method. This method is responsible for acquiring the next set of input signals from its input wires and populating the component's input bus. The acquired input bus is then passed to the Process_() method.

PERFORMANCE TIP: If a component is capable of processing its buffers out-of-order within a stream processing circuit, consider initialising its base with ProcessOrder::OutOfOrder to improve performance. Note however that Process_() must be thread-safe to operate in this mode.

Definition at line 68 of file Component.h.

Member Typedef Documentation

◆ SPtr

using DSPatch::Component::SPtr = std::shared_ptr<Component>

Definition at line 73 of file Component.h.

Member Enumeration Documentation

◆ ProcessOrder

enum class DSPatch::Component::ProcessOrder
strong

Definition at line 75 of file Component.h.


The documentation for this class was generated from the following file: