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DSPatch v.11.3.1
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This is the complete list of members for DSPatch::Circuit, including all inherited members.
AddComponent(const Component::SPtr &component) (defined in DSPatch::Circuit) | DSPatch::Circuit | inline |
Circuit(const Circuit &)=delete (defined in DSPatch::Circuit) | DSPatch::Circuit | |
Circuit() (defined in DSPatch::Circuit) | DSPatch::Circuit | inline |
ConnectOutToIn(const Component::SPtr &fromComponent, int fromOutput, const Component::SPtr &toComponent, int toInput) (defined in DSPatch::Circuit) | DSPatch::Circuit | inline |
DisconnectAllComponents() (defined in DSPatch::Circuit) | DSPatch::Circuit | inline |
DisconnectComponent(const Component::SPtr &component) (defined in DSPatch::Circuit) | DSPatch::Circuit | inline |
GetBufferCount() const (defined in DSPatch::Circuit) | DSPatch::Circuit | inline |
GetComponentCount() const (defined in DSPatch::Circuit) | DSPatch::Circuit | inline |
GetThreadCount() const (defined in DSPatch::Circuit) | DSPatch::Circuit | inline |
operator=(const Circuit &)=delete (defined in DSPatch::Circuit) | DSPatch::Circuit | |
Optimize() (defined in DSPatch::Circuit) | DSPatch::Circuit | inline |
PauseAutoTick() (defined in DSPatch::Circuit) | DSPatch::Circuit | inline |
RemoveAllComponents() (defined in DSPatch::Circuit) | DSPatch::Circuit | inline |
RemoveComponent(const Component::SPtr &component) (defined in DSPatch::Circuit) | DSPatch::Circuit | inline |
ResumeAutoTick() (defined in DSPatch::Circuit) | DSPatch::Circuit | inline |
SetBufferCount(int bufferCount) (defined in DSPatch::Circuit) | DSPatch::Circuit | inline |
SetThreadCount(int threadCount) (defined in DSPatch::Circuit) | DSPatch::Circuit | inline |
StartAutoTick() (defined in DSPatch::Circuit) | DSPatch::Circuit | inline |
StopAutoTick() (defined in DSPatch::Circuit) | DSPatch::Circuit | inline |
Sync() (defined in DSPatch::Circuit) | DSPatch::Circuit | inline |
Tick() (defined in DSPatch::Circuit) | DSPatch::Circuit | inline |
~Circuit() (defined in DSPatch::Circuit) | DSPatch::Circuit | inline |